Also by keeping the storage rooms small you have less chance of high lev rad scoropions and such spawning in them. ![]() Rad scorpions I rarely have issues with as every floor has at least one full size3 room filled with dwellers and most have 2 full size rooms so I can easily move 2 dwellers to any of the empty storage rooms on the sides. So far deathclaws never make it to the 2nd floor as I have 2 power armor dwellers at the door and the broadcasting station has 3 power armor dwellers and 3 max stats dwellers so the entrance is secured from anything coming in the vault. Its overall effectiveness is based on the assigned dwellers' Charisma. ![]() If the room is poorly managed, however, it may do nothing at all, or attract raiders and deathclaws. I do this all the way down my vault until the last 2 floors which are my training rooms and they go:Įlevator | 2size strength | 2size perception | 2size endurance | 2size charisma | elevatorĮlevator | 2size inteligence | 2size agility | 2size luck | 2size barber shop | elevator 1 Overview 2 Cost 3 Notes 4 Gallery Overview The radio station transmits a broadcast into the wasteland in order to attract new dwellers. ![]() Then starting with the second floor and below:Įlevator | 1size storage | 3size | 3size | 1size storage | elevator Vault door | 3size broadcasting station | oversears office | evevator
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